BombermanRevelry

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Aug 9, 2022

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Unpublished, this source code not released to any enterprise or company


It is my own pure original CS final-year project, costing 6 months to create the perfect version without any bugs and defects.  


Recreating a new and distinctive version of bomberman game written in java with more innovative gameplay by using the cross-platform game development framework libGDX. This game not only included many game props but also provided multiple optional difficulties and modes for players. In offline mode, players are allowed to experience different difficulties and they need to play against AI enemies alone. The intelligence of the AI largely determines the fun of the game, so I make AI will become more intelligent with increasing difficulties, they could place bombs strategically near by the obstacles in order to pass through, they are allowed to pick up power-ups to strengthen themselves and use weapons to attack players. In online mode, two players need to kill each other to win, the adding function of chatting room for two players allows one of players plays one-on-one with another by creating or joining the room to establish connection in a local network area, players can send messages to each other during the game, which increased the interactivity and competition between players.


 


 


For game rules, players need to kill all enemies to win by placing bombs strategically or using weapons, the game failed if players did not kill all the enemies within the time limit or are killed by them. The bomb will explode and spread in four directions in the shape of a crossafter it was placed, any obstacles or characters within the blast radius of planted bombs will be destroyed except for the indestructible obstacles. In the game scene, all of pathways on the map are blocked by many different types of obstacles to form a huge maze and some types of obstacles can be destroyed by planting bombs nearby them so that players can pass through.  


 



 


【multifunctional game panel】


1. The health points of AI and players can be recorded in real time during game.


2. What game items have been picked up by the players and AI, how many game items are left can be recorded in real time


3. The remaining countdown of the game can be recorded


4. Players can view the game help, pause/continue the game, and exit the game during playing game at any time


5. In online mode, players can send messages to each other/view the message panel and chat with each other


 


 


gorgeous and intuitive user interfaces】


Game main interface + help interface + game rules introduction interface + Difficulty selection interface + sound and music management interface + Game props introduction interface + two-players connection interface + single game interface


【Game sound management system】


1. Players can freely adjust the volume of game BGM and  sound effects in game.


2. Players are allowed to switch on or switch off the game BGM and the sound effects in game


 

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